fasadani.blogg.se

Autodesk maya 2018 save file for maya 2016
Autodesk maya 2018 save file for maya 2016












autodesk maya 2018 save file for maya 2016

I thought it was strange to edit the Maya.env file to point to Icons, plugins, and scripts, but not to bin - but I was following the Autodesk plugins guide and it didn't say anything about the bin folder or what to do with the. The "A:/Maya/etc." directory is where I installed the plugin, so the bin, icon, plug-ins, and scripts folders are there. # Error: file: A:/MAYA/MAYA SUBSTANCE PLUGIN/plug-ins/substance/scripts/l line 1898: ImportError: file line 1: cannot import name UpdateGUI_TextureSettings_Workflow # The command line shows an error when I do this, saying: If I click "create shader network" it says that no substance node could be automagically connected. The "substance file" line remains blank, but when I click "reload" the file shows up in the bar - the texture sample remains black. sbsar file but when I try and "refresh" the node by clicking off of it and back on (as described in the "Substance in Maya" video from the Allegorithmic Youtube channel, at about 5:02), mine doesn't update. When I go to create the material, I browse and select my.

autodesk maya 2018 save file for maya 2016

It loads the plug-in properly (I can verify that through the plug-in manager in maya showing the correct directory, as well as the "substance" tab on the toolbar in maya) but something is wrong and I'm unable to use it. I also had to manually change the "Maya.env" file to point to the folders where the plug-in is saved on my computer. I performed a clean Maya install, and manually added the plug-in for Substance. I believe my problem is the same as described here:














Autodesk maya 2018 save file for maya 2016